3 things we liked (and hated) about the call of duty: beta of the modern war

Call of Duty (en español: «La llamada del deber») es una serie de videojuegos de disparos en primera persona, de estilo bélico, desarrollada principal e inicialmente por Infinity Ward, Treyarch, Sledgehammer Games y en menor proporción Raven Software y distribuida por Activision. La franquicia comenzó para computadora personal y posteriormente fue expandiéndose hacia videoconsolas de sexta y séptima generación, tanto de sobremesa como portátiles, llegando así, a lanzar varios juegos derivados de forma paulatina con la serie principal. La serie inicialmente se ambientaba en la Segunda Guerra Mundial, relatando personajes y combates acaecidos durante dicho conflicto bélico. Esto fue cambiando hasta la actualidad, donde los argumentos suceden en ambientes contemporáneos y ficticios, como se puede ver en Call of Duty: Black Ops y Call of Duty: Black Ops Cold War, en la Guerra Fría, como se ve en Call of Duty: Modern Warfare, Call of Duty: Modern Warfare 2 y Call of Duty: Modern Warfare 3 en la Tercera Guerra Mundial, y en los futuros tecnológicos en Call of Duty: Black Ops 2, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 3, Call of Duty: Infinite Warfare y Call of Duty: Black Ops 4. Desde Call of Duty 4: Modern Warfare hasta Call of Duty: Advanced Warfare los DLCs de las distintas entregas se lanzaban con unos meses de adelanto en las plataformas Xbox 360 y Xbox One. Desde Black Ops 3 hasta Black Ops 4 comenzaron a lanzarse primero en PlayStation 4. Finalmente a partir del reboot de 2019 de Modern Warfare, los DLCs comenzaron a lanzarse de forma gratuita al mismo tiempo en todas las plataformas con las consolas PlayStation 4 y PlayStation 5 recibiendo otros beneficios exclusivos como modos o eventos de experiencia. La saga ha gozado de un gran éxito comercial y crítico el cual a actualidad.[1]​

Even though many fans were absolutely delighted when Call of Duty: Modern Warfare was announced, I found myself in the minority, hoping and praying for it to be just a remastero and that Infinity Ward and Activision are able to Exploit their game that did not seem to be a step behind compared to the movement capabilities observed in recent COD securities. After spending hours with the game during the first weekend of open beta, I can say that my fears were vain. It is actually a completely new and fresh sensation for the franchise, with a quick action at the speed of the earth that is more realistic than ever. This does not mean that there are no antagonistic problems inside. In addition to some fairly obvious problems that, hopefully, will disappear before the full launch of the game, Modern Warfare is always a little rough on the edges. What were the best and worst aspects of Call of Duty s beta: Modern Warfare? Let us immerse yourself in.

In Modern Warfare, the Pick 10 weapon customization system has disappeared, replaced by a defined number of benefits, equipment and the new feature of Gunsmith. Let me tell you that this is the best thing that Infinity Ward could have done. Each firearms has its own set of add-ons to unlock, ranging from their own advantages, to a variety of views, barrels, stocks and more. The more you climb the weapon, the more you have the choice. You can add up to 5 objects on each weapon, although you can only take one in each category. In addition, each attachment has its own advantages and disadvantages, making these decisions even more strategic than ever. Although it is impossible to stack your load as much as possible, the customization available for each weapon is beautiful.

Call of Duty: Modern Warfare has been promoted as one of the most realistic titles of the franchise to date and there is no argument. From the very first game I played, I was invaded by a realism that still seemed to be lacking in previous COD games. Each of the cards included in the beta version was interactive, with the possibility of opening and closing doors, and each sound echoing in the background was impressive. Balls that come out of your weapon, to the deaf noise of your enemies on the ground and the slabings of the doors that open, the superimposed shades of the battle are omnipresent. In addition, the featured Realism play mode was almost confusing in the absence of successful markers or comments, offering the franchise an authentic and authentic sensation like never before.

The fans of the Call of Duty Franchise are probably used to the status quo with regard to the aspect and conviviality of the games, but this time, Infinity Ward and Activision have changed slightly, which allowed Modern Warfare to feel smoothly. in butter. What did they ask you? They added some new features that seem to make all the difference and make me ask me how hell we did not see these improvements before. For the first time in the history of the franchise, we are able to recharge while targeting visual sites, editing loads in the game and filtering game modes to include only those we want to play . That s right, we no longer have time to play a reading list! And if you waited for the return of a Ghosts feature where you could take a look at the corners, or the World War II feature where you could go up your weapon, both came back.

Click on page 2 to see the worst things about beta ...

Comments

Popular Posts