Life is a trip, and the Minabo social simulator wants us to experiment with each step

Video games can grasp the public's interest for several reasons: by the argument, the combination of gender, the artistic section, the developers... but the Spaniards DevilishGames, known for the development of path to Mnemosyne Online, they want to highlight in this aspect and present Mirabeau, a game that does not draw attention only by his name, but also for the trip to which he invites us to embark. A paramecia that takes us nothing more and nothing less than the vicissitudes of life.

In Mirabeau we are, worth the redundancy, a turnip. Yes, a vegetable that springs from the earth, and it is proposed to live life to the maximum at every step it gives. This is, simplifying it a lot, the DevilishGames proposal with its game. But do not believe that the developer slows down his creativity in this simple premise, since he deeply explores the genre of social simulation to give us a very personal adventure in which we will dominate the life of this particular turnip.

Because life can be lived from a thousand ways, and Mirabeau aims to reflect on it in the route of our vegetable. We can go faster or slower, surround us with friends or opt for some relatives of dubious confidence, form a family of turnips or follow the path of live fast and die young... be that may be, there is no way perfect. And we understand the importance of our decisions according to how the life of the turnover develops, which can reach old age with great personal satisfaction or can go through the bad way because of negative influences in the life of it.

It does not matter if we are wrong, since we can always start again and amend the mistakes committed. Or, even, it will be possible to share the final statistics of the game with our friends and start a new game with totally different intentions. Travel life from Various angles, experiment with different decisions and take the direction that most fancy with MONACO, which will sprout in the market at Spring 2022.

I'VE BEEN DRANKIN // Girls Go Games

It is not the first time that Devilish games enters into the deep waters of life and the representation of oneself in front of society, because we were able to enjoy a really hypnotic path to Mnemosyne that addresses the fear of making us older and Do not be remembered.

Comments