GAME*Spark Review: Call of Duty Modern Warfare 2 -In unavoidable comparison with the 2009 historic masterpiece

noted The contents of this article include the spoiler of Call of Duty Modern Warfare 2. If you want to enjoy the story development yourself, please be careful when browsing.

Call of Duty: Modern Warfare II released by Activision Blizzard on October 28, 2022. At present, only three days have passed at the time of writing, but I was blessed with the opportunity to make a comprehensive judgment of this work, so I would like to deliver what I think as a review.

This work is a reboot version of the original work with the same name following the 2019 Call of Duty Modern Warfare. The author plays the original version of the 2009 original version, Call of Duty Modern Warfare 2 in the series, and is worshiped as a successive masterpiece.

The record disappeared because I decided to rebuild the account, but I wanted a cute cat's play card (privilege on the ninth prestige), so I spent a whole month's worth of time, so-called gold. The Prestige Kant of skull has also been achieved.

So, this time, is this work with the same name? Is this work beyond the original version ? I will mention it as the main issue.

In addition, I played the PS5 version for about 17 hours, and the campaign has been cleared. The version is 1.004.000 or more, and multiplayer may be added in the latest state. I would be grateful if you could refer to the play repo for the rough outline of this work.

Story that is hard to remain in the impression

To briefly explain the campaign of this work, Iran's militants have acquired nuclear missiles, planning terrorism to the United States, and the protagonists have begun tracking on a global scale to prevent them. In the process, it turns out that the mastermind of the case is Shepherd , and at the same time, his crew becomes an enemy and stops the militants and missiles.

On the other hand, in the original version, Russian militants caused terrorism of their own performance, and the Russian army invaded the United States as a cause. White houses and parliament halls burned up in Siberia, the Far East, Price was rescued by soap and destroyed the Russian army on the mainland of the United States with the nuclear missile of the diversion. Shepherd, who tried to kill the Russian militants and kill the soap into the mouth, was defeated after a fierce battle.

I think this is also my memories' correction, but this work has a lot of sober development compared to the original version, and I didn't feel the excitement. Although there is a production like a special unit such as stealth, there are many situations where the fancy production is reduced as a result of being too much reality, and the movement of the character becomes heavy and stressed.

In addition, the consistency of the story is subtle, and the scene where the graves , which had just crossed the shoulder a while ago, also starts suddenly. I simply occupy the base because I liked it because I liked it , and slaughtered the townspeople to find a terrorist, but knowing the location is a drug organization female boss Valeria . Only. She is also confined in the base, and it would be quicker to listen to torture.

I understand the intention of seeking a new development as a reboot work, but it can not be spread and folded as much as the piroshki is spread, and it is a rather inferior impression.

What is COD like in the first place?

Although it was a little distance from the recent series, at least COD when I was playing was sports FPS . While running on the stage with light movements, it was an era when he was playing close combat with sniper rifles, taking techniques such as QS (quick shots or quick scope) .

COD was pursuing the unrealistic gaming while expressing the appearance with cutting-edge graphics, and the story is also Deep drama character and Hollywood for the story. The fusion of the defeated war action has been required for generations.

Instead of pursuing the nucleus, the mainland of the United States is the sea of fire, rather than a worn-out three-class drama like Sanders... In other words, the impact of the original version depicting the story that the United States loses is still clearly reminiscent, and even if the hero is shot dead and burned, it is also an enemy and enemy. The protagonist intervened on the battlefield where the killing was killed, and it was full of three Tome.

Of course, don't forget the hot developments that have been fighting with Lassos at the end, as well as the famous terrorism at airports. What COD should aim for as a non-realistic FPS as a game has an impact like an oversized launch fireworks.

In addition, there are many scenes reminiscent of the development and production seen in the story of other works in this work. Gunship and Gilly Suit missions can be muddy because the original version of COD4 can be muddy, but the hero eliminates the gun on the way and fights with a knife or bomb. II] was quite close to the second half of the scene.

This work is an FPS that shoots hundreds of bullets in a good economy, not the end of the century surrounded by creatures. I was wondering if the craft element would improve the game experience, and I felt that I prepared a story on the premise of the system. Even in the final battle, it will be a rounded back, and it will be broken in the craft, and since it is a system that is not used other than some missions in the campaign, it is inaccuracy as a tie element that dares to restrict the players' experiences. I can see it.

It is new and natural to create a system on the premise of craft, and I would like you to use it as a different rule of multiplayer, such as the old school and infection mode in the past series.

This work is the same as the script for the campaign, but it is fundamentally different from the original version, including the system. Each time the cut scenes are used, each time a game-like thing crosses his head and the empathy can be solved, and the players transfer to the team members only rotate the team members.

Instead of frequently going back and forth with people with completely different positions, there is something close to the Black Ops series that follows the story of one individual, and this production is a big approach to the original version and the COD series so far. It was a different impression. If the hero is exposed extensively, if you make the hero from scratch and operate it with a character creature, you can see it with attachment.

At least not a special option

In the original version, there were a total of 23 missions for a total of 25 chapters, and a total of 23 co-ops, but this work has three missions on a large miniature garden stage at the moment. Aside from this point, the map itself has a spacious and open-world structure, and elements such as vehicles are also prepared.

However, to be clear or worse, it will give you the impression that you will use the map used in the campaign and sparse the enemies. After that, I say Thank you to the player and send it, and there is no production or gimmick. There are few important cooperative factors, and if you notice, your ally will disappear, and the difficulty level is a normal standard, so you can clear it without any problems even in solo.

As a writer, I feel that it is the tradition of the COD series that incorporates various productions and mechanisms in the course of one road in exchange for the restrictions on action. The original version of Special Ops has a variety of missions that are based on the campaign mode, and the volume is as large as the main part. Again, I felt the gaps from the expectations based on the original version.

Gunship and Gilly Suits also appeared in the main part of this work, but the original version of the special options can be played with friends. There are also missions on the premise of cooperative play that are divided into gunships and infantry.

As the number of participating players increases, the difficulty will inevitably decrease, so if you do it anyway, I want you to make it more difficult. I feel that there is not enough idea to proceed unless you act at the same time, the role is clearly divided, and that you can use the cooperative factor.

Multi is a magical word that makes everything delicious

Regarding multiplayer, there is an unintended event of developers because it is still in contact with a living person. It has both good bad things, and in this work, I felt that there were many formers.

10 people is often said, but multiplayer is a kind of human observation. Some players run around with a machine gun, while others make solid judgments based on strategies. On the battlefield where such a variety of human patterns could be seen, I used to use a sniper rifle as the main.

The original version was not so moving so far, so it was dexterous depending on the skill, but in this work, it is hard to use because it is heavy because it is heavy . As the handling in the close combat dropped significantly, I was able to sniper from a fixed point in a high place and an enemy blind spot, and enjoyed a stable play while relaxing.

This work is basically the same system as the previous work in 2019, and each of the actions is heavy and slow, and it is an advantageous structure for the style of waiting , such as holding the gun. The power of the weapon is also set relatively strongly, and it often dies with a single shot , so it may feel stressful for players who want to move around.

Conversely, there is almost no difference in power, so any weapon can be used depending on the device. The writer is equipped with a shotgun as a sub gun by the release of Park , which has two main weapons. It is a disadvantageous weapon on the open terrain, but if you wait on the stairs or in front of the door, you can kill the enemy in an interesting way. As the kill pace was early, it was a nice specification for solo players because it was possible to deal with many people alone.

However, there is almost no difference between a heavy sniper rifle and a light Marksman rifle. The evidence was that the player who equipped with an approaching aim for a close combat from the beginning and used Marksman who could bury the enemy with a single blow was overwhelming.

In addition, the UAV that displays the enemy's position is very powerful because the park , which does not display your position, is unlocked in the second half. Because it is the cheapest streak, I have to question the fact that the position of the enemy and allay is almost always displayed on the map, and the meaning of the backing and the ureters has disappeared.

Evaluation as a reboot of historical masterpieces

Of course, this work is a new work that has just been released, so the graphics are extremely beautiful. You can especially enjoy the video surface with the power of this work, such as smoke screen, earth smoke, rain and ship scenes. It can be said that it is a work that gathers the best of modern technology, but the level required by the user in proportion is that it is not sweet enough to be convinced by itself.

As I mentioned in the aforementioned play repo, there were many reports of bugs in this work, and as I proceeded with the play, I sometimes encountered a lot.

There are reports of serious problems such as freeze and crashes, and the phenomenon that freezes just before the start of the game has been confirmed in my environment. In addition, suddenly darkens the screen, and when a specific weapon custom is used, the arm is displayed at the time of aim ... This kind of problem is directly connected to the player's QOL, so I hope to fix it as soon as possible.

If you add a little multiplayer, the streak will be reset by Death regardless of the kill system or score system. The rewards were familiar with the lineup, and I wanted a sniper nest, a strike team that appeared in Black Ops 4, and a cheap bomb radio control that I enjoyed just by running.

The map of this work has a lot of obstacles overall, and the ratio that is protected by covered buildings is high, so the effect of air support is extremely limited. As a sniper specialty, there is no bad impression of the map, but if you have bunker buster and ultrasonic weapons , I think it has a fresh taste.

At present, UAV is too strong, so if you continue this state, it would be more appropriate to improve the performance and change it to the latter half of the story.

The park system is unlocked in the second half, which is useful, and the level difference between players appears noticeable. If the park is as strong as the original version, it can be divisible, but it took a long time to be effective even though it was not so strong, and in the meantime, a vicious cycle continued, such as being identified with an unmanned machine and being defeated.

The Gunsmith Gunsmith for multiplayer weapons for multiplayer is also difficult to realize the effect on performance, but it is a situation where the parts that can be expected to change drastic changes such as supplies and scope are postponed. I remembered.

General commentary

Even if it rots, it is the COD series in the world, and there is a know-how that comes from development experience that has been developing for nearly 20 years, and the basic base as FPS is firmly provided. Beginners who are starting FPS in the future, the best for introductory players who have not been in the series for a long time like the author.

However, it is a work that is likely to be dissatisfied for those who have some thoughts in the original version . It is difficult to differentiate from the series and other works in various parts, and there are few places that can be evaluated as a single-price single work, so the tastes may be divided by the player's background.

Personally, if you are worried about what the original version experience is, I would like you to play it. The remastered version of Call of Duty Modern Warfare 2 Campaign Remastered distributed in 2020 is only a story part, but it is ideal for those who want to play now.

It is not good to be too particular about the past, and the original version has a fatal problem such as manor , which is hard to say. Still, what is the appeal of the 2009 work that many users said to be a masterpiece? I would like to thank this work for the opportunity to re-evaluate it.

Call of Duty Modern Warfare 2 is being distributed to PC (Steam, Battle.net) and PS5/PS4/Xbox Series X | S/Xbox One.

General comment: ★ ☆☆

Good point ・ Enjoy an unusual orthodox FPS ・ It can be expected for long-term support for large-scale IP ・ Because it is a popular series, the number of players is very large.

Bad point ・ Compared to the original, there is a question about the development ・ Cooperation play that does not feel depth ・ Multiplayer with light freshness ・ New elements that feel redundant, such as Guns

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